AI Insights · Timothy · April 2022
Top 5 Sandbox Games in Oman Q1 2022
In Q1 2022, the top 5 sandbox games in Oman showed varied trends across weekly downloads, revenue, and active users. Data from Sensor Tower reveals key insights into their performance.
In Q1 2022, the top 5 sandbox games on a unified platform in Oman demonstrated diverse trends in weekly downloads, revenue, and active user metrics. Here’s a detailed look at their performance:
Roblox from Roblox Corporation experienced a steady increase in weekly revenue, peaking at approximately $4.4K in the final week of December. Throughout the quarter, weekly downloads fluctuated, starting from around 3K and peaking at 4K in mid-January, before declining to 2.5K by the end of March. Weekly active users saw a slight decline, moving from 136K at the beginning of the quarter to about 128K by the end of March.
Minecraft by Mojang showed a varied trend in weekly revenue, starting at $371 and reaching a peak of $841 by the end of January, before gradually declining to $471 by the end of March. Weekly downloads saw modest numbers, peaking at 104 in mid-February. The game maintained a stable weekly active user base, hovering around 6K throughout the quarter.
Growtopia from Ubisoft saw weekly revenue peak at $501 in the last week of January, with fluctuations throughout the quarter. Weekly downloads varied, starting at 17 and peaking at 109 by the end of March. Active users showed an increasing trend, moving from 30 at the start of the quarter to 141 by the end of March.
Blockman GO (Mới) - Adventures by Garena Games Private Limited had its highest weekly revenue at $113 in mid-February. Downloads started strong at 1.7K in mid-January and peaked at 2.2K in early February, before declining to around 540 by the end of March. The active user base grew significantly from 1.6K in mid-January to over 4K in early February, stabilizing around 2.9K by the end of March.
Block Craft 3D: Building Games from Wildlife Studios showed an increase in weekly revenue, peaking at $170 in late January. Downloads peaked at 4.8K in early February, with a gradual decline to 2.3K by the end of March. The active user base saw a significant rise, peaking at 32K in mid-February before settling around 24K by the end of March.
These insights, based on data from Sensor Tower, highlight the dynamic performance of sandbox games in Oman during Q1 2022. For more detailed analytics and trends, visit Sensor Tower.